Celestial Armor

Celestial Armor 2W

Artifact โ€” Equipment rare ยท FDN #5

Flash (You may cast this spell any time you could cast an instant.) When this Equipment enters, attach it to target creature you control. That creature gains hexproof and indestructible until end of turn. Equipped creature gets +2/+0 and has flying. Equip 3W (3W: Attach to target creature you control. Equip only as a sorcery.)
๐Ÿ“– Keywords on this card (5)
Flying
Can be blocked only by creatures with flying or reach.
Hexproof
Can't be the target of spells or abilities your opponents control. You can still target it yourself.
Indestructible
Can't be destroyed by damage or "destroy" effects. It still dies to 0 toughness, and can be sacrificed, exiled or bounced.
Flash
You may cast it any time you could cast an instant โ€” e.g. during an opponent's turn or in response.
Equipment
Equip {N}: attach to target creature you control at sorcery speed. When the creature leaves, the Equipment stays on the battlefield unattached. Drop a card onto a creature to attach it.
  • Color identityW
  • Price $0.37 ยท โ‚ฌ0.40

Legality

standard pioneer modern legacy vintage commander pauper brawl

View on Scryfall โ†’

Featured in 0 deck(s) on this site

Not used in any published deck yet.