Ten Gates of Ramos

A colorless dragon with a five-color soul: every gold spell feeds Ramos, Ramos's mana maxes every converge spell, and ten Guildgates end the game without a single attack.

Commander · by @evilBOD · 2026-09-09

Ramos, Dragon Engine
Commander

Ramos, Dragon Engine 6

Legendary Artifact Creature — Dragon BGRUW

Flying Whenever you cast a spell, put a +1/+1 counter on Ramos for each of that spell's colors. Remove five +1/+1 counters from Ramos: Add WWUUBBRRGG. Activate only once each turn.

Key cards

$44.67 total value · €41.23 · prices as of 2026-10-31

Value over the last 47 price days: $41.45 → $44.67 (+3.22)
Most expensive cards
  • Boros Charm$5.03
  • Aurelia, the Warleader$4.99
  • Warleader's Call$3.66
  • Maze's End$2.85
  • Stormcarved Coast$2.50
  • Mole Man, Moloid Master$2.46
  • Expedition Map$1.89
  • Deserted Beach$1.46
  • Lorehold, the Historian$1.16
  • Savage Ventmaw$0.45
100 cards 61 spells 39 lands avg CMC 3.9 W21U18B4R20G30

Mana curve

0
0
3
1
14
2
13
3
9
4
9
5
8
6
5
7+

mana value · lands excluded

Card types

  • Creature 33
  • Instant 11
  • Sorcery 8
  • Artifact 5
  • Enchantment 4
  • Land 39

Colors

  • W 23% (21)
  • U 19% (18)
  • B 4% (4)
  • R 22% (20)
  • G 32% (30)

🎴 Goldfish (test draw) 🖨 Proxy sheet

Strategy

Five-color Commander around Ramos, Dragon Engine. Every multicolored spell puts a counter on Ramos per color; five counters become {W}{W}{U}{U}{B}{B}{R}{R}{G}{G} — ten mana in all five colors at once. That mana is the engine for the deck's two payoff families: converge spells that read "X = number of colors spent" always hit X=5, and the ten-Guildgate mana base doubles as an alternate win through Maze's End. The game plan is slow, greedy and spectacular: fix, survive, then explode.

Roles

  • Threat: Ramos, Dragon Engine itself is a 5/5 flier that grows; Gate Colossus costs almost nothing with gates out; Aurelia, the Warleader gives double combat; the converge Archaics enter with five counters each off Ramos mana.
  • Removal: Archaic's Agony (5 damage plus play five cards), Sundering Archaic, Celebrate the Mountain-king (exile one permanent per opponent), Wilt in the Heat, Stroke of Midnight, Banishing Light, Stasis Snare, Fumigate and Splatter Technique as sweepers.
  • Ramp: thirteen fixers — Circuitous Route fetches two Gates, Expedition Map finds Maze's End, Planar Engineering turns two lands into four basics, plus rocks and dorks that make any color.
  • Card draw: Together as One (draw five, 5 damage, gain five off Ramos), Transcendent Archaic, Embrace the Paradox, Tatyova and Prime Speaker Zegana, Cloudblazer, Rapturous Moment.
  • Lands: 39 lands — all ten Guildgates, nine Temples, ten Marvel duals, four utility lands and one of each basic for the fetch effects.

Synergies & curve

The deck is top-heavy by design; the early turns are lands and fixing, Ramos lands on turn five or six, and from there each gold spell is a counter. Mage Tower Referee grows alongside Ramos. The Mascot cycle and cheap Charms are two-color spells that cost little and feed the dragon fast. Maze's End needs all ten different Gates on the battlefield: each activation returns it to hand and tutors a Gate, so replay it every turn while the table fights someone else.

Cast three gold spells, remove five counters from Ramos for two mana of every color, and resolve Together as One at X=5: draw five, deal five, gain five — then cast Archaic's Agony for 5 damage and play five cards off the top.

Weak spots

Thirty tapped lands make the deck slow — aggressive tables punish it, so mulligan for fixing and hold the early sweepers. Ramos is the whole engine: commander removal sets you back six mana plus tax. Maze's End takes many turns and nonbasic-land hate ruins it. Bracket 2–3 casual, built for long games and big moments rather than speed.

Decklist (100 cards)

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Plain text imports into Moxfield, Archidekt, MTGGoldfish, Deckstats and ManaBox. Arena format also imports into MTG Arena and ManaBox.

📦 Find in your boxes — by set

FDN · Foundations · 34 cards

⚪ White · 2
1× Banishing Light #138
1× Stasis Snare #581
🟢 Green · 2
1× Elvish Regrower #104
1× Circuitous Route #635
🎨 Multicolor · 9
1× Ruby, Daring Tracker #245
1× Tatyova, Benthic Druid #247
1× Aurelia, the Warleader #651
1× Cloudblazer #653
1× Drogskol Reaver #655
1× Halana and Alena, Partners #659
1× Mortify #662
1× Prime Speaker Zegana #664
1× Savage Ventmaw #665
◇ Colorless · 3
1× Gate Colossus #675
1× Ramos, Dragon Engine #678
1× Three Tree Mascot #682
🏞 Lands · 18
1× Evolving Wilds #262
1× Plains #272 · also in FRA, HOB, MSH, SOS
1× Island #274 · also in FRA, HOB, MSH, SOS
1× Swamp #277 · also in FRA, HOB, MSH, SOS
1× Mountain #279 · also in FRA, HOB, MSH, SOS
1× Forest #281 · also in FRA, HOB, MSH, SOS
1× Azorius Guildgate #683
1× Boros Guildgate #684
1× Dimir Guildgate #688
1× Golgari Guildgate #689
1× Gruul Guildgate #690
1× Izzet Guildgate #691
1× Orzhov Guildgate #692
1× Rakdos Guildgate #693
1× Selesnya Guildgate #694
1× Simic Guildgate #695
1× Temple of Deceit #697
1× Temple of Malice #701

SOS · Secrets of Strixhaven · 28 cards

🔴 Red · 1
1× Archaic's Agony #107
🟢 Green · 5
1× Emil, Vastlands Roamer #146
1× Environmental Scientist #147
1× Snarl Song #161
1× Studious First-Year // Rampant Growth #162
1× Wildgrowth Archaic #168
🎨 Multicolor · 15
1× Colossus of the Blood Age #181
1× Cuboid Colony #183
1× Elemental Mascot #185
1× Embrace the Paradox #186
1× Lorehold, the Historian #201
1× Mind into Matter #202
1× Prismari Charm #211
1× Proctor's Gaze #213
1× Quandrix Charm #217
1× Silverquill Charm #225
1× Spirit Mascot #230
1× Splatter Technique #231
1× Vibrant Outburst #240
1× Wilt in the Heat #243
1× Zaffai and the Tempests #246
◇ Colorless · 5
1× Rancorous Archaic #2
1× Sundering Archaic #3
1× Together as One #4
1× Transcendent Archaic #5
1× Potioner's Trove #251
🏞 Lands · 2
1× Stormcarved Coast #263
1× Terramorphic Expanse #265

MSH · Marvel Super Heroes · 16 cards

🟢 Green · 4
1× Call Damage Control #162
1× Doc Samson, Super Psychiatrist #164
1× Mole Man, Moloid Master #177
1× Undercover Skrull #194
🎨 Multicolor · 2
1× Ant-Man, Colony Commander #201
1× Wolverine, Fierce Fighter #240
◇ Colorless · 1
1× H.E.R.B.I.E. Scout Unit #247
🏞 Lands · 9
1× A.I.M. Labs #257
1× Asgardian Citadel #258
1× Birnin Zana Plaza #262
1× Fisk Tower #265
1× Hell's Kitchen #268
1× Los Diablos Missile Base #270
1× Pym Technologies #271
1× Subterranean Cavern #273
1× Surveillance Room #274

FRA · Reality Fracture · 5 cards

🎨 Multicolor · 3
1× Primal Witchstalker #144
1× Vigorbloom Charm #160
1× Karn, Gilded Guardian #272
◇ Colorless · 1
1× Murmuring Volume #174
🏞 Lands · 1
1× Deserted Beach #176

TDC · Tarkir: Dragonstorm Commander · 5 cards

⚪ White · 1
1× Stroke of Midnight #132 · also in FDN
🏞 Lands · 4
1× Temple of Abandon #400
1× Temple of Mystery #404
1× Temple of Plenty #405
1× Temple of Silence #406

EOC · Edge of Eternities Commander · 4 cards

⚪ White · 1
1× Fumigate #65
🏞 Lands · 3
1× Temple of Enlightenment #186
1× Temple of Epiphany #187
1× Temple of Triumph #188

HOB · The Hobbit · 3 cards

⚪ White · 1
1× Celebrate the Mountain-king #7
◇ Colorless · 1
1× Giant's Boulder #173
🏞 Lands · 1
1× Hobbit Hole #184

M3C · Modern Horizons 3 Commander · 1 card

◇ Colorless · 1
1× Expedition Map #292

DRC · Aetherdrift Commander · 1 card

◇ Colorless · 1
1× Cultivator's Caravan #127

OTC · Outlaws of Thunder Junction Commander · 1 card

🎨 Multicolor · 1
1× Boros Charm #216

MAR · Marvel Universe · 1 card

🎨 Multicolor · 1
1× Warleader's Call #96

RVR · Ravnica Remastered · 1 card

🏞 Lands · 1
1× Maze's End #465

Grouped by the set of the copies in this deck's build-pool lists, then by color the way a sorted box is — # is the collector number inside the set.

Version history (4)
  • v4 2026-10-07 · current
    +1 Deserted Beach+1 Doc Samson, Super Psychiatrist+1 Emil, Vastlands Roamer+1 Karn, Gilded Guardian+1 Mind into Matter+1 Mortify+1 Murmuring Volume+1 Primal Witchstalker+1 Savage Ventmaw+1 Stormcarved Coast+1 Vigorbloom Charm −1 Archway Angel−1 Avengers Hangar−1 Burnished Hart−1 Fractal Mascot−1 Mage Tower Referee−1 Planar Engineering−1 Rapturous Moment−1 Render Speechless−1 Stark Industries−1 Stress Dream−1 Strixhaven Skycoach
  • v3 2026-09-09
    +1 Call Damage Control+1 Elvish Regrower+1 Mole Man, Moloid Master −1 Arcane Omens−1 Consuming Aberration−1 Gateway Sneak
  • v2 2026-09-09
    no card changes
  • v1 2026-09-09
    initial build

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