Vein and Verdict

Ink and Verdict reborn in Witherbloom colors: every removal spell gains life, and every point of life grows the Pest swarm.

Standard ยท lifegain midrange ยท by @evilBOD ยท 2026-08-14

Key cards

$20.16 total value ยท โ‚ฌ13.17 ยท prices as of 2026-09-15

Value over the last 8 price days: $21.49 โ†’ $20.16 (-1.33)
Most expensive cards
  • Witherbloom, the Balancer$3.89
  • Deathcap Glade$2.70
  • Moseo, Vein's New Dean$0.80
  • Arnyn, Deathbloom Botanist$0.35
  • Blech, Loafing Pest$0.35
  • Hero's Downfall$0.30
  • Pest Mascot$0.29
  • Witherbloom Charm$0.29
  • Noxious Newt$0.28
  • Bogwater Lumaret$0.27
60 cards 37 spells 23 lands avg CMC 2.68 B31G23

Mana curve

0
0
4
1
9
2
23
3
0
4
0
5
0
6
1
7+

mana value ยท lands excluded

Card types

  • Creature 26
  • Instant 5
  • Sorcery 6
  • Land 23

Colors

  • B 57% (31)
  • G 43% (23)

๐ŸŽด Goldfish (test draw) ๐Ÿ–จ Proxy sheet

Strategy

Ink and Verdict 2.0 โ€” the same "removal is the engine" philosophy, reborn in Witherbloom colors. Where the original turned every targeted spell into Silverquill drain triggers, this build turns every kill into life, and life is the fuel for everything: Infusion spells upgrade (Foolish Fate, Poisoner's Apprentice, Follow the Lumarets, Moseo, Vein's New Dean), while Pest Mascot and Blech, Loafing Pest grow a +1/+1 counter with every point gained. Bogwater Lumaret drips life on every creature you play, so the engine is running by turn two โ€” then your trampling, ever-fattening pests finish the job.

Roles

  • Threat: Pest Mascot (trample, grows on lifegain), Shopkeeper's Bane (gains 2 on every attack โ€” a threat that feeds itself), Blech, Loafing Pest (team-wide counters), Witherbloom, the Balancer (affinity for creatures โ€” a 7-cost dragon that usually costs 2-3).
  • Removal: Grapple with Death (kill + gain 1 โ€” the deck's signature card), Foolish Fate (drains 3 with Infusion on), Hero's Downfall, Poisoner's Apprentice (-4/-4 on a body), Witherbloom Charm.
  • Engine / lifegain: Bogwater Lumaret, Arnyn, Deathbloom Botanist (your dying 1-toughness pests become 2-point drains), Jungle Hollow.
  • Card flow: Follow the Lumarets (two cards with Infusion on), Witherbloom Charm (sac โ†’ draw two), Titan's Grave surveil in the late game.
  • Mana: 23 lands, all four Titan's Grave double as card selection.

Synergies & curve

The curve stops at three (the lone Witherbloom, the Balancer cheats itself down with affinity), so the deck plays two spells a turn early. The core loop is fully circular: removal gains life โ†’ life turns on Infusion and grows Pests โ†’ bigger pests force more blocks โ†’ Arnyn drains when the small ones die. Even the manabase joins in โ€” Jungle Hollow switching Infusion on for the turn it enters.

Weak spots

  • Seven guaranteed taplands (plus a conditional Deathcap Glade) โ€” clunky draws lose tempo.
  • Everything is ground-based: an evasive board race (fliers!) is the fastest way to lose.
  • The engine needs lifegain to start each turn โ€” instant-speed answers to Bogwater Lumaret can keep Infusion switched off.

Signature play: Grapple with Death their blocker (gain 1, Infusion on) โ†’ Pest Mascot grows โ†’ Foolish Fate now drains for 3 โ†’ swing with pests grown fat on your own removal.

Decklist (60 cards)

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๐Ÿ“ฆ Find in your boxes โ€” by set

SOS ยท Secrets of Strixhaven ยท 40 cards

โšซ Black ยท 12
2ร— Arnyn, Deathbloom Botanist #74
4ร— Burrog Banemaker #75
2ร— Foolish Fate #83
2ร— Moseo, Vein's New Dean #91
2ร— Poisoner's Apprentice #92
๐ŸŸข Green ยท 8
2ร— Follow the Lumarets #148
2ร— Noxious Newt #155
4ร— Shopkeeper's Bane #159
๐ŸŽจ Multicolor ยท 15
1ร— Blech, Loafing Pest #176
4ร— Bogwater Lumaret #177
4ร— Grapple with Death #192
4ร— Pest Mascot #209
1ร— Witherbloom Charm #244
1ร— Witherbloom, the Balancer #245
๐Ÿž Lands ยท 5
1ร— Deathcap Glade #253
4ร— Titan's Grave #266

FDN ยท Foundations ยท 19 cards

โšซ Black ยท 2
2ร— Hero's Downfall #175
๐Ÿž Lands ยท 17
2ร— Jungle Hollow #263
9ร— Swamp #277 ยท only 8 here ยท also in SOS
6ร— Forest #281 ยท also in SOS

TDC ยท Tarkir: Dragonstorm Commander ยท 1 card

๐Ÿž Lands ยท 1
1ร— Temple of Malady #403

Grouped by the set of the copies in this deck's build-pool lists, then by color the way a sorted box is โ€” # is the collector number inside the set.

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