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Bard

Classes · SRD 5.2 (2024)

primary ability
desc
Charisma
ability scores
CHA
hit die
8
proficiency choices
desc
Choose any 3 skills
choose
3
type
proficiencies
from
option set type
options_array
options
option type
reference
item
Skill: Acrobatics
option type
reference
item
Skill: Animal Handling
option type
reference
item
Skill: Arcana
option type
reference
item
Skill: Athletics
option type
reference
item
Skill: Deception
option type
reference
item
Skill: History
option type
reference
item
Skill: Insight
option type
reference
item
Skill: Intimidation
option type
reference
item
Skill: Investigation
option type
reference
item
Skill: Medicine
option type
reference
item
Skill: Nature
option type
reference
item
Skill: Perception
option type
reference
item
Skill: Performance
option type
reference
item
Skill: Persuasion
option type
reference
item
Skill: Religion
option type
reference
item
Skill: Sleight of Hand
option type
reference
item
Skill: Stealth
option type
reference
item
Skill: Survival
desc
Three musical instruments of your choice
choose
3
type
proficiencies
from
option set type
options_array
options
option type
reference
item
Bagpipes
option type
reference
item
Drum
option type
reference
item
Dulcimer
option type
reference
item
Flute
option type
reference
item
Lute
option type
reference
item
Lyre
option type
reference
item
Horn
option type
reference
item
Pan flute
option type
reference
item
Shawm
option type
reference
item
Viol
proficiencies
Light Armor
Simple Weapons
Saving Throw: DEX
Saving Throw: CHA
saving throws
DEX
CHA
starting equipment options
desc

(a) Leather Armor, 2 Daggers, Musical Instrument of your choice, Entertainer’s Pack, and 19 GP; or (b) 90 GP

choose
1
type
equipment
from
option set type
options_array
options
option type
multiple
items
option type
counted_reference
count
1
of
Leather Armor
option type
counted_reference
count
2
of
Dagger
option type
counted_reference
count
1
of
Entertainer's Pack
option type
money
count
19
unit
gp
option type
money
count
90
unit
gp
class levels
/api/2024/classes/bard/levels
multi classing
prerequisites
ability score
CHA
minimum score
13
proficiencies
Light Armor
proficiency choices
desc
skill
choose
1
type
proficiencies
from
option set type
options_array
options
option type
reference
item
Skill: Acrobatics
option type
reference
item
Skill: Animal Handling
option type
reference
item
Skill: Arcana
option type
reference
item
Skill: Athletics
option type
reference
item
Skill: Deception
option type
reference
item
Skill: History
option type
reference
item
Skill: Insight
option type
reference
item
Skill: Intimidation
option type
reference
item
Skill: Investigation
option type
reference
item
Skill: Medicine
option type
reference
item
Skill: Nature
option type
reference
item
Skill: Perception
option type
reference
item
Skill: Performance
option type
reference
item
Skill: Persuasion
option type
reference
item
Skill: Religion
option type
reference
item
Skill: Sleight of Hand
option type
reference
item
Skill: Stealth
option type
reference
item
Skill: Survival
desc
musical instrument
choose
1
type
proficiencies
from
option set type
options_array
options
option type
reference
item
Bagpipes
option type
reference
item
Drum
option type
reference
item
Dulcimer
option type
reference
item
Flute
option type
reference
item
Lute
option type
reference
item
Lyre
option type
reference
item
Horn
option type
reference
item
Pan flute
option type
reference
item
Shawm
option type
reference
item
Viol
subclasses
College of Lore
spellcasting
level
1
spellcasting ability
CHA
info
name
Cantrips
desc

You know two cantrips of your choice from the Bard spell list. Dancing Lights and Vicious Mockery are recommended.

Whenever you gain a Bard level, you can replace one of your cantrips with another cantrip of your choice from the Bard spell list.

When you reach Bard levels 4 and 10, you learn another cantrip of your choice from the Bard spell list, as shown in the Cantrips column of the Bard Features table.

name
Spell Slots
desc

The Bard Features table shows how many spell slots you have to cast your level 1+ spells. You regain all expended slots when you finish a Long Rest.

name
Prepared Spells of Level 1+
desc

You prepare the list of level 1+ spells that are available for you to cast with this feature. To start, choose four level 1 spells from the Bard spell list. Charm Person, Color Spray, Dissonant Whispers, and Healing Word are recommended.

The number of spells on your list increases as you gain Bard levels, as shown in the Prepared Spells column of the Bard Features table. Whenever that number increases, choose additional spells from the Bard spell list until the number of spells on your list matches the number on the table. The chosen spells must be of a level for which you have spell slots. For example, if you're a level 3 Bard, your list of prepared spells can include six spells of levels 1 and 2 in any combination.

If another Bard feature gives you spells that you always have prepared, those spells don't count against the number of spells you can prepare with this feature, but those spells otherwise count as Bard spells for you.

name
Changing Your Prepared Spells
desc

Whenever you gain a Bard level, you can replace one spell on your list with another Bard spell for which you have spell slots.

name
Spellcasting Ability
desc
Charisma is your spellcasting ability for your Bard spells.
name
Spellcasting Focus
desc
You can use a Musical Instrument as a Spellcasting Focus for your Bard spells.
spells
/api/2024/classes/bard/spells