← Classes

Cleric

Classes · SRD 5.2 (2024)

primary ability
desc
Wisdom
ability scores
WIS
hit die
8
proficiency choices
desc
Choose 2: History, Insight, Medicine, Persuasion, or Religion
choose
2
type
proficiencies
from
option set type
options_array
options
option type
reference
item
Skill: History
option type
reference
item
Skill: Insight
option type
reference
item
Skill: Medicine
option type
reference
item
Skill: Persuasion
option type
reference
item
Skill: Religion
proficiencies
Light Armor
Medium Armor
Shields
Simple Weapons
Saving Throw: WIS
Saving Throw: CHA
saving throws
WIS
CHA
starting equipment options
desc

(a) Chain Shirt, Shield, Mace, Holy Symbol, Priest's Pack, and 7 GP; or (b) 110 GP

choose
1
type
equipment
from
option set type
options_array
options
option type
multiple
items
option type
counted_reference
count
1
of
Chain Shirt
option type
counted_reference
count
1
of
Shield
option type
counted_reference
count
1
of
Mace
option type
counted_reference
count
1
of
Holy Symbols
option type
counted_reference
count
1
of
Priest's Pack
option type
money
count
7
unit
gp
option type
money
count
110
unit
gp
class levels
/api/2024/classes/cleric/levels
multi classing
prerequisites
ability score
WIS
minimum score
13
proficiencies
Light Armor
Medium Armor
Shields
subclasses
Life Domain
spellcasting
level
1
spellcasting ability
WIS
info
name
Cantrips
desc

You know three cantrips of your choice from the Cleric spell list. Guidance, Sacred Flame, and Thaumaturgy are recommended.

Whenever you gain a Cleric level, you can replace one of your cantrips with another cantrip of your choice from the Cleric spell list.

When you reach Cleric levels 4 and 10, you can learn another cantrip of your choice from the Cleric spell list, as shown in the Cantrips column of the Cleric Features table.

name
Spell Slots
desc

The Cleric Features table shows how many spell slots you have to cast your level 1+ spells. You regain all expended slots when you finish a Long Rest.

name
Prepared Spells of Level 1+
desc

You prepare the list of level 1+ spells that are available for you to cast with this feature. To start, choose four level 1 spells from the Cleric spell list. Bless, Cure Wounds, Guiding Bolt, and Shield of Faith are recommended.

The number of spells on your list increases as you gain Cleric levels, as shown in the Prepared Spells column of the Cleric Features table. Whenever that number increases, choose additional spells from the Cleric spell list until the number of spells on your list matches the number on the table. The chosen spells must be of a level for which oyu have spell slots. For example, if you're a level 3 Cleric, your list of prepared spells can include six spells of levels 1 and 2 in any combination.

If another Cleric feature gives you spells that you always have prepared, those spells don't count against the number of spells you can prepare with this feature, but those spells otherwise count as Cleric spells for you.

name
Changing Your Prepared Spells
desc

Whenever you finish a Long Rest, you can change your list of prepared spells, replacing any of the spells there with other Cleric spells for which you have spell slots.

name
Spellcasting Ability
desc
Wisdom is your spellcasting ability for your Cleric spells.
name
Spellcasting Focus
desc
You can use a Holy Symbol as a Spellcasting Focus for your Cleric spells.
spells
/api/2024/classes/cleric/spells