Paladin
Classes · SRD 5.2 (2024)
- primary ability
- desc
- Strength and Charisma
- ability scores
- STRCHA
- hit die
- 10
- proficiency choices
- desc
- Choose 2: Athletics, Insight, Intimidation, Medicine, Persuasion, or Religion
- choose
- 2
- type
- proficiencies
- from
- option set type
- options_array
- options
- option type
- reference
- item
- Skill: Athletics
- option type
- reference
- item
- Skill: Insight
- option type
- reference
- item
- Skill: Intimidation
- option type
- reference
- item
- Skill: Medicine
- option type
- reference
- item
- Skill: Persuasion
- option type
- reference
- item
- Skill: Religion
- proficiencies
- All armorShieldsSimple WeaponsMartial WeaponsSaving Throw: WISSaving Throw: CHA
- saving throws
- WISCHA
- starting equipment options
- desc
(a) Chain Mail, Shield, Longsword, 6 Javelins, Holy Symbol, Priest’s Pack, and 9 GP; or (b) 150 GP
- choose
- 1
- type
- equipment
- from
- option set type
- options_array
- options
- option type
- multiple
- items
- option type
- counted_reference
- count
- 1
- of
- Chain Mail
- option type
- counted_reference
- count
- 1
- of
- Shield
- option type
- counted_reference
- count
- 1
- of
- Longsword
- option type
- counted_reference
- count
- 6
- of
- Javelin
- option type
- counted_reference
- count
- 1
- of
- Holy Symbols
- option type
- counted_reference
- count
- 1
- of
- Priest's Pack
- option type
- money
- count
- 9
- unit
- gp
- option type
- money
- count
- 150
- unit
- gp
- class levels
- /api/2024/classes/paladin/levels
- multi classing
- prerequisites
- ability score
- STR
- minimum score
- 13
- ability score
- CHA
- minimum score
- 13
- proficiencies
- Light ArmorMedium ArmorShieldsMartial Weapons
- subclasses
- Oath of Devotion
- spellcasting
- level
- 1
- spellcasting ability
- CHA
- info
- name
- Spell Slots
- desc
The Paladin Features table shows how many spell slots you have to cast your level 1+ spells. You regain all expended slots when you finish a Long Rest.
- name
- Prepared Spells of Level 1+
- desc
You prepare the list of level 1+ spells that are available for you to cast with this feature. To start, choose two level 1 Paladin spells. Heroism and Searing Smite are recommended.
The number of spells on your list increases as you gain Paladin levels, as shown in the Prepared Spells column of the Paladin Features table. Whenever that number increases, choose additional Paladin spells until the number of spells on your list matches the number in the Paladin Features table. The chosen spells must be of a level for which you have spell slots. For example, if you're a level 5 Paladin, your list of prepared spells can include six Paladin spells of level 1 or 2 in any combination.
If another Paladin feature gives you spells that you always have prepared, those spells don't count against the number of spells you can prepare with this feature, but those spells otherwise count as Paladin spells for you.
- name
- Changing Your Prepared Spells
- desc
Whenever you finish a Long Rest, you can replace one spell on your list with another Paladin spell for which you have spell slots.
- name
- Spellcasting Ability
- desc
- Charisma is your spellcasting ability for your Paladin spells.
- name
- Spellcasting Focus
- desc
- You can use a Holy Symbol as a Spellcasting Focus for your Paladin spells.
- spells
- /api/2024/classes/paladin/spells