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Wizard

Classes · SRD 5.2 (2024)

primary ability
desc
Intelligence
ability scores
INT
hit die
6
proficiency choices
desc
Choose 2: Arcana, History, Insight, Investigation, Medicine, or Religion
choose
2
type
proficiencies
from
option set type
options_array
options
option type
reference
item
Skill: Arcana
option type
reference
item
Skill: History
option type
reference
item
Skill: Insight
option type
reference
item
Skill: Investigation
option type
reference
item
Skill: Medicine
option type
reference
item
Skill: Religion
proficiencies
Simple Weapons
Saving Throw: INT
Saving Throw: WIS
saving throws
INT
WIS
starting equipment options
desc

(a) 2 Daggers, Arcane Focus (Quarterstaff), Robe, Spellbook, Scholar’s Pack, and 5 GP; or (b) 55 GP

choose
1
type
equipment
from
option set type
options_array
options
option type
multiple
items
option type
counted_reference
count
2
of
Dagger
option type
counted_reference
count
1
of
Quarterstaff
option type
counted_reference
count
1
of
Robe
option type
counted_reference
count
1
of
Spellbook
option type
counted_reference
count
1
of
Scholar's Pack
option type
money
count
5
unit
gp
option type
money
count
55
unit
gp
class levels
/api/2024/classes/wizard/levels
multi classing
prerequisites
ability score
INT
minimum score
13
proficiencies
subclasses
Evoker
spellcasting
level
1
spellcasting ability
INT
info
name
Cantrips
desc

You know three Wizard cantrips of your choice. Light, Mage Hand, and Ray of Frost are recommended. Whenever you finish a Long Rest, you can replace one of your cantrips from this feature with another Wizard cantrip of your choice.

When you reach Wizard levels 4 and 10, you learn another Wizard cantrip of your choice, as shown in the Cantrips column of the Wizard Features table.

name
Spell Slots
desc

The Wizard Features table shows how many spell slots you have to cast your level 1+ spells. You regain all expended slots when you finish a Long Rest.

name
Prepared Spells of Level 1+
desc

You prepare the list of level 1+ spells that are available for you to cast with this feature. To do so, choose two level four spells from your spellbook. The chosen spells must be of a level for which you have spell slots.

The number of spells on your list increases as you gain Wizard levels, as shown in the Prepared Spells column of the Wizard Features table. Whenever that number increases, choose additional Wizard spells until the number of spells on your list matches the number in the table. The chosen spells must be of a level for which you have spell slots. For example, if you're a level 3 Wizard, your list of prepared spells can include six spells of levels 1 and 2 in any combination, chosen from your spellbook.

If another Wizard feature gives you spells that you always have prepared, those spells don't count against the number of spells you can prepare with this feature, but those spells otherwise count as Wizard spells for you.

name
Changing Your Prepared Spells
desc

Whenever you finish a Long Rest, you can change your list of prepared spells, replacing any of the spells there with spells from your spellbook.

name
Spellcasting Ability
desc
Intelligence is your spellcasting ability for your Wizard spells.
name
Spellcasting Focus
desc
You can use an Arcane Focus as a Spellcasting Focus for your Wizard spells.
spells
/api/2024/classes/wizard/spells