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Wand of Magic Missiles

Magic items · SRD 5.2 (2024)

image
/api/images/magic-items/wand-of-magic-missiles.png
equipment category
Wands
variants
variant
no
attunement
no
rarity
name
Uncommon
desc

Wand
This wand has 7 charges. While holding it, you can expend no more than 3 charges to cast Magic Missile from it. For 1 charge, you cast the level 1 version of the spell. You can increase the spell's level by 1 for each additional charge you expend.
Regaining Charges. The wand regains 1d6 + 1 expended charges daily at dawn. If you expend the wand's last charge, roll 1d20. On a 1, the wand crumbles into ashes and is destroyed.