Bone Devil
Large fiend (devil), lawful evil
Спасброски: INT +5, WIS +6, CHA +7
Навыки: Deception +7, Insight +6
Сопротивления: cold, bludgeoning, piercing, and slashing from nonmagical weapons that aren't silvered
Иммунитеты: fire, poison
Иммунитет к состояниям: Poisoned
Чувства: darkvision 120 ft., passive perception 12
Языки: Infernal, telepathy 120 ft.
Особенности
Devil's Sight. Magical darkness doesn't impede the devil's darkvision.
Magic Resistance. The devil has advantage on saving throws against spells and other magical effects.
Действия
Multiattack. The devil makes three attacks: two with its claws and one with its sting.
Claw. Melee Weapon Attack: +8 to hit, reach 10 ft., one target. Hit: 8 (1d8 + 4) slashing damage.
Sting. Melee Weapon Attack: +8 to hit, reach 10 ft., one target. Hit: 13 (2d8 + 4) piercing damage plus 17 (5d6) poison damage, and the target must succeed on a DC 14 Constitution saving throw or become poisoned for 1 minute. The target can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.