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Bugbear

Medium humanoid (goblinoid), chaotic evil

Armor Class 16 (armor)
Hit Points 27 (5d8+5)
Speed walk 30 ft.
Challenge CR 1 (200 XP) · Proficiency bonus +2
STR15+2
DEX14+2
CON13+1
INT8−1
WIS11+0
CHA9−1

Skills: Stealth +6, Survival +2

Senses: darkvision 60 ft., passive perception 10

Languages: Common, Goblin

Traits

Brute. A melee weapon deals one extra die of its damage when the bugbear hits with it (included in the attack).

Surprise Attack. If the bugbear surprises a creature and hits it with an attack during the first round of combat, the target takes an extra 7 (2d6) damage from the attack.

Actions

Morningstar. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 11 (2d8 + 2) piercing damage.

Javelin. Melee or Ranged Weapon Attack: +4 to hit, reach 5 ft. or range 30/120 ft., one target. Hit: 9 (2d6 + 2) piercing damage in melee or 5 (1d6 + 2) piercing damage at range.