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Druid

Medium humanoid (any race), any alignment

Armor Class 11 (dex), 16 (spell)
Hit Points 27 (5d8+5)
Speed walk 30 ft.
Challenge CR 2 (450 XP) · Proficiency bonus +2
STR10+0
DEX12+1
CON13+1
INT12+1
WIS15+2
CHA11+0

Skills: Medicine +4, Nature +3, Perception +4

Senses: passive perception 14

Languages: Druidic plus any two languages

Traits

Spellcasting. The druid is a 4th-level spellcaster. Its spellcasting ability is Wisdom (spell save DC 12, +4 to hit with spell attacks). It has the following druid spells prepared: - Cantrips (at will): druidcraft, produce flame, shillelagh - 1st level (4 slots): entangle, longstrider, speak with animals, thunderwave - 2nd level (3 slots): animal messenger, barkskin

Actions

Quarterstaff. Melee Weapon Attack: +2 to hit (+4 to hit with shillelagh), reach 5 ft., one target. Hit: 3 (1d6) bludgeoning damage, 4 (1d8) bludgeoning damage if wielded with two hands, or 6 (1d8 + 2) bludgeoning damage with shillelagh.