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Gargoyle

Medium elemental, chaotic evil

Armor Class 15 (natural)
Hit Points 52 (7d8+21)
Speed walk 30 ft., fly 60 ft.
Challenge CR 2 (450 XP) · Proficiency bonus +2
STR15+2
DEX11+0
CON16+3
INT6−2
WIS11+0
CHA7−2

Resistances: bludgeoning, piercing, and slashing from nonmagical weapons that aren't adamantine

Immunities: poison

Condition immunities: Exhaustion, Petrified, Poisoned

Senses: darkvision 60 ft., passive perception 10

Languages: Terran

Traits

False Appearance. While the gargoyle remains motion less, it is indistinguishable from an inanimate statue.

Actions

Multiattack. The gargoyle makes two attacks: one with its bite and one with its claws.

Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) piercing damage.

Claws. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) slashing damage.