← Monsters

Giant Bat

Large beast, unaligned

Armor Class 13 (dex)
Hit Points 22 (4d10)
Speed walk 10 ft., fly 60 ft.
Challenge CR 1/4 (50 XP) · Proficiency bonus +2
STR15+2
DEX16+3
CON11+0
INT2−4
WIS12+1
CHA6−2

Senses: blindsight 60 ft., passive perception 11

Traits

Echolocation. The bat can't use its blindsight while deafened.

Keen Hearing. The bat has advantage on Wisdom (Perception) checks that rely on hearing.

Actions

Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. Hit: 5 (1d6 + 2) piercing damage.