← Monsters

Giant Vulture

Large beast, neutral evil

Armor Class 10 (dex)
Hit Points 22 (3d10+6)
Speed walk 10 ft., fly 60 ft.
Challenge CR 1 (200 XP) · Proficiency bonus +2
STR15+2
DEX10+0
CON15+2
INT6−2
WIS12+1
CHA7−2

Skills: Perception +3

Senses: passive perception 13

Languages: understands Common but can't speak

Traits

Keen Sight and Smell. The vulture has advantage on Wisdom (Perception) checks that rely on sight or smell.

Pack Tactics. The vulture has advantage on an attack roll against a creature if at least one of the vulture's allies is within 5 ft. of the creature and the ally isn't incapacitated.

Actions

Multiattack. The vulture makes two attacks: one with its beak and one with its talons.

Beak. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 7 (2d4 + 2) piercing damage.

Talons. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 9 (2d6 + 2) slashing damage.