Grick
Medium monstrosity, neutral
Armor Class 14 (natural)
Hit Points 27 (6d8)
Speed walk 30 ft., climb 30 ft.
Challenge CR 2 (450 XP)
· Proficiency bonus +2
STR14+2
DEX14+2
CON11+0
INT3−4
WIS14+2
CHA5−3
Resistances: bludgeoning, piercing, and slashing from nonmagical weapons
Senses: darkvision 60 ft., passive perception 12
Traits
Stone Camouflage. The grick has advantage on Dexterity (Stealth) checks made to hide in rocky terrain.
Actions
Multiattack. The grick makes one attack with its tentacles. If that attack hits, the grick can make one beak attack against the same target.
Tentacles. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 9 (2d6 + 2) slashing damage.
Beak. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) piercing damage.