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Grick

Medium monstrosity, neutral

Armor Class 14 (natural)
Hit Points 27 (6d8)
Speed walk 30 ft., climb 30 ft.
Challenge CR 2 (450 XP) · Proficiency bonus +2
STR14+2
DEX14+2
CON11+0
INT3−4
WIS14+2
CHA5−3

Resistances: bludgeoning, piercing, and slashing from nonmagical weapons

Senses: darkvision 60 ft., passive perception 12

Traits

Stone Camouflage. The grick has advantage on Dexterity (Stealth) checks made to hide in rocky terrain.

Actions

Multiattack. The grick makes one attack with its tentacles. If that attack hits, the grick can make one beak attack against the same target.

Tentacles. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 9 (2d6 + 2) slashing damage.

Beak. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) piercing damage.