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Guard

Medium humanoid (any race), any alignment

Armor Class 16 (armor)
Hit Points 11 (2d8+2)
Speed walk 30 ft.
Challenge CR 1/8 (25 XP) · Proficiency bonus +2
STR13+1
DEX12+1
CON12+1
INT10+0
WIS11+0
CHA10+0

Skills: Perception +2

Senses: passive perception 12

Languages: any one language (usually Common)

Actions

Spear. Melee or Ranged Weapon Attack: +3 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 4 (1d6 + 1) piercing damage or 5 (1d8 + 1) piercing damage if used with two hands to make a melee attack.