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Ice Mephit

Small elemental, neutral evil

Класс брони 11 (dex)
Хиты 21 (6d6)
Скорость walk 30 ft., fly 30 ft.
Опасность CR 1/2 (100 XP) · Бонус мастерства +2
STR7−2
DEX13+1
CON10+0
INT9−1
WIS11+0
CHA12+1

Навыки: Perception +2, Stealth +3

Уязвимости: bludgeoning, fire

Иммунитеты: cold, poison

Иммунитет к состояниям: Poisoned

Чувства: darkvision 60 ft., passive perception 12

Языки: Aquan, Auran

Особенности

Death Burst. When the mephit dies, it explodes in a burst of jagged ice. Each creature within 5 ft. of it must make a DC 10 Dexterity saving throw, taking 4 (1d8) slashing damage on a failed save, or half as much damage on a successful one.

False Appearance. While the mephit remains motionless, it is indistinguishable from an ordinary shard of ice.

Innate Spellcasting. The mephit can innately cast fog cloud, requiring no material components. Its innate spellcasting ability is Charisma.

Действия

Claws. Melee Weapon Attack: +3 to hit, reach 5 ft., one creature. Hit: 3 (1d4 + 1) slashing damage plus 2 (1d4) cold damage.

Frost Breath. The mephit exhales a 15-foot cone of cold air. Each creature in that area must succeed on a DC 10 Dexterity saving throw, taking 5 (2d4) cold damage on a failed save, or half as much damage on a successful one.