Ogre Zombie
Large undead, neutral evil
Armor Class 8 (dex)
Hit Points 85 (9d10+36)
Speed walk 30 ft.
Challenge CR 2 (450 XP)
ยท Proficiency bonus +2
STR19+4
DEX6โ2
CON18+4
INT3โ4
WIS6โ2
CHA5โ3
Saving throws: WIS +0
Immunities: poison
Condition immunities: Poisoned
Senses: darkvision 60 ft., passive perception 8
Languages: understands Common and Giant but can't speak
Traits
Undead Fortitude. If damage reduces the zombie to 0 hit points, it must make a Constitution saving throw with a DC of 5+the damage taken, unless the damage is radiant or from a critical hit. On a success, the zombie drops to 1 hit point instead.
Actions
Morningstar. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 13 (2d8 + 4) bludgeoning damage.