Zombie
Medium undead, neutral evil
Armor Class 8 (dex)
Hit Points 22 (3d8+9)
Speed walk 20 ft.
Challenge CR 1/4 (50 XP)
ยท Proficiency bonus +2
STR13+1
DEX6โ2
CON16+3
INT3โ4
WIS6โ2
CHA5โ3
Saving throws: WIS +0
Immunities: poison
Condition immunities: Poisoned
Senses: darkvision 60 ft., passive perception 8
Languages: understands all languages it spoke in life but can't speak
Traits
Undead Fortitude. If damage reduces the zombie to 0 hit points, it must make a Constitution saving throw with a DC of 5+the damage taken, unless the damage is radiant or from a critical hit. On a success, the zombie drops to 1 hit point instead.
Actions
Slam. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 4 (1d6 + 1) bludgeoning damage.