← Monsters

Crocodile

Large beast, unaligned

Armor Class 12 (natural)
Hit Points 19 (3d10+3)
Speed walk 20 ft., swim 20 ft.
Challenge CR 1/2 (100 XP) · Proficiency bonus +2
STR15+2
DEX10+0
CON13+1
INT2−4
WIS10+0
CHA5−3

Skills: Stealth +2

Senses: passive perception 10

Traits

Hold Breath. The crocodile can hold its breath for 15 minutes.

Actions

Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. Hit: 7 (1d10 + 2) piercing damage, and the target is grappled (escape DC 12). Until this grapple ends, the target is restrained, and the crocodile can't bite another target