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Earth Elemental

Large elemental, neutral

Armor Class 17 (natural)
Hit Points 126 (12d10+60)
Speed walk 30 ft., burrow 30 ft.
Challenge CR 5 (1800 XP) · Proficiency bonus +3
STR20+5
DEX8−1
CON20+5
INT5−3
WIS10+0
CHA5−3

Vulnerabilities: thunder

Resistances: bludgeoning, piercing, and slashing from nonmagical weapons

Immunities: poison

Condition immunities: Exhaustion, Paralyzed, Petrified, Poisoned, Unconscious

Senses: darkvision 60 ft., tremorsense 60 ft., passive perception 10

Languages: Terran

Traits

Earth Glide. The elemental can burrow through nonmagical, unworked earth and stone. While doing so, the elemental doesn't disturb the material it moves through.

Siege Monster. The elemental deals double damage to objects and structures.

Actions

Multiattack. The elemental makes two slam attacks.

Slam. Melee Weapon Attack: +8 to hit, reach 10 ft., one target. Hit: 14 (2d8 + 5) bludgeoning damage.