โ† Monsters

Giant Centipede

Small beast, unaligned

Armor Class 13 (natural)
Hit Points 4 (1d6+1)
Speed walk 30 ft., climb 30 ft.
Challenge CR 1/4 (50 XP) ยท Proficiency bonus +2
STR5โˆ’3
DEX14+2
CON12+1
INT1โˆ’5
WIS7โˆ’2
CHA3โˆ’4

Senses: blindsight 30 ft., passive perception 8

Actions

Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. Hit: 4 (1d4 + 2) piercing damage, and the target must succeed on a DC 11 Constitution saving throw or take 10 (3d6) poison damage. If the poison damage reduces the target to 0 hit points, the target is stable but poisoned for 1 hour, even after regaining hit points, and is paralyzed while poisoned in this way.