← Monsters

Gold Dragon Wyrmling

Medium dragon, lawful good

Armor Class 17 (natural)
Hit Points 60 (8d8+24)
Speed walk 30 ft., fly 60 ft., swim 30 ft.
Challenge CR 3 (700 XP) · Proficiency bonus +2
STR19+4
DEX14+2
CON17+3
INT14+2
WIS11+0
CHA16+3

Saving throws: DEX +4, CON +5, WIS +2, CHA +5

Skills: Perception +4, Stealth +4

Immunities: fire

Senses: blindsight 10 ft., darkvision 60 ft., passive perception 14

Languages: Draconic

Traits

Amphibious. The dragon can breathe air and water.

Actions

Bite. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 9 (1d10 + 4) piercing damage.

Breath Weapons. The dragon uses one of the following breath weapons. Fire Breath. The dragon exhales fire in a 15-foot cone. Each creature in that area must make a DC 13 Dexterity saving throw, taking 22 (4d10) fire damage on a failed save, or half as much damage on a successful one. Weakening Breath. The dragon exhales gas in a 15-foot cone. Each creature in that area must succeed on a DC 13 Strength saving throw or have disadvantage on Strength-based attack rolls, Strength checks, and Strength saving throws for 1 minute. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.