Reef Shark
Medium beast, unaligned
Armor Class 12 (natural)
Hit Points 22 (4d8+4)
Speed swim 40 ft.
Challenge CR 1/2 (100 XP)
· Proficiency bonus +2
STR14+2
DEX13+1
CON13+1
INT1−5
WIS10+0
CHA4−3
Skills: Perception +2
Senses: blindsight 30 ft., passive perception 12
Traits
Pack Tactics. The shark has advantage on an attack roll against a creature if at least one of the shark's allies is within 5 ft. of the creature and the ally isn't incapacitated.
Water Breathing. The shark can breathe only underwater.
Actions
Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 6 (1d8 + 2) piercing damage.