← Monsters

Tiger

Large beast, unaligned

Armor Class 12 (dex)
Hit Points 37 (5d10+10)
Speed walk 40 ft.
Challenge CR 1 (200 XP) · Proficiency bonus +2
STR17+3
DEX15+2
CON14+2
INT3−4
WIS12+1
CHA8−1

Skills: Perception +3, Stealth +6

Senses: darkvision 60 ft., passive perception 13

Traits

Keen Smell. The tiger has advantage on Wisdom (Perception) checks that rely on smell.

Pounce. If the tiger moves at least 20 ft. straight toward a creature and then hits it with a claw attack on the same turn, that target must succeed on a DC 13 Strength saving throw or be knocked prone. If the target is prone, the tiger can make one bite attack against it as a bonus action.

Actions

Bite. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 8 (1d10 + 3) piercing damage.

Claw. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) slashing damage.