Vault 12: The Necropolis

Vault 12: The Necropolis 4BB

Enchantment โ€” Saga rare ยท PIP #51

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I โ€” Each player gets three rad counters. II โ€” Create X 2/2 black Zombie Mutant creature tokens, where X is the total number of rad counters among players. III โ€” Put two +1/+1 counters on each creature you control that's a Zombie or Mutant.
๐Ÿ“– Keywords on this card (1)
Rad counters / Radiation
Rad counters sit on a player. At the beginning of your precombat main phase, if you have any, mill that many cards; for each nonland card milled this way you lose 1 life and one rad counter. The table resolves this for you right after your untap/draw and names the milled cards in the log โ€” nobody has to trust anybody. Extra triggers: click your โ˜ข chip โ†’ "Resolve radiation now".
  • Color identityB
  • Price $0.41 ยท โ‚ฌ0.26

Legality

standard pioneer modern legacy vintage commander pauper brawl

View on Scryfall โ†’

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